Note: The art assets for the Player Character and Enemies were not implemented, so just imagine a lizard-bug alien whenever you see a stand-in ninja.
Lightfall is a third person shooter where the player fights to protect their home against an alien swarm.
Lightfall uses the Top-Down Engine by MoreMountains as a foundational asset, but most systems were build from scratch over the course of four months.
In house systems:
- Day-Night system
- Ability upgrade system
- Ability use and cooldown system
- Tutorial system
- Dialogue system
- Reward/ Progression system
- Save system
- Enemy Spawn and Wave systems
- Enemy Pathfinding, using Unity NavMesh
- Equipment and Options Menu UI
- Music sound mixing system for combat
- Narrative, dialogue, and worldbuilding
- Music scores, using Flat.io
- Environmental level design
- Enemy, equipment, ability, and progression balancing
Art by Jessica Summerson.
Feel free to download and try out our latest build by clicking the dropdown below!
Download Options
Despite windows saying that this project might be malware, we assure you it’s not malware. Though we support your own judgement and choice if you don’t want to run the program.
How to download by .Zip
Click Download .Zip. Here I am downloading it onto my desktop and into a “Games” folder.
Extract the .zip file contents. Afterwards, feel free to delete the .zip.
Open the unzipped folder and find the .exe file for the game. There will be two .exe files and one is called UnityCrashHandler64.exe. That is the wrong one. Click on the other.
You may see this warning when you run the game. Basically it means Windows doesn’t know who we are, and so they don’t trust us.
Click “More Info”
After clicking “More Info” the “Run anyway” option appears on the bottom of the popup. Click that to run the app!
After enough people launch our games, windows will begin to recognize that we aren’t a threat and the security warning should stop appearing.